Guild Tiers make the first steps clearer
July 29, 2026
New guilds now begin at Tier 0 with a guided onboarding path and an in-app welcome guide. Complete three introductory quests to reach Tier 1 and unlock additional game features.
Guildwyn is constantly changing during our early preview! Check back regularly to keep up with all the updates.
July 29, 2026
New guilds now begin at Tier 0 with a guided onboarding path and an in-app welcome guide. Complete three introductory quests to reach Tier 1 and unlock additional game features.
July 11, 2026
You can now clear all notifications at once from the notifications menu. The guild page also keeps Recent Events out of the way when there are no new stories to show.
June 12, 2026
You can now restart your guild from your profile page. Restarting permanently erases your current guild, including heroes, quests, relics, achievements, notifications, and guild history, while keeping your account intact. There is no undoing this, so be careful this is what you want before you do it!
May 8, 2026
Reaching achievements now comes with rewards: Haste Tokens! Haste Tokens are single-use items that are applied to in-progress quests to reduce the time remaining before completion. A few other quality of life UI improvements are also included in this update.
April 25, 2026
The guild page now brings more useful next steps closer to the top. Heroes nearing the next level, achievements within reach, and other attention-worthy moments can now surface quest recommendations tied to those goals. The page also shows recent Town Crier entries for your guild and clearer, more compact hero cards.
April 17, 2026
Newly created guilds will have their first heroes each with a distinct role (archetype), one each focused on combat, exploration, and diplomacy. Supporting that, initial quests will line up better with those starting strengths, so the first few quest assignments are better aligned with showing how different heroes fit different quests.
March 26, 2026
We've rebalanced quest rewards so quest length matters in a more obvious way. In general, shorter quests are now better for pushing guild fame over the same total play time, while longer quests are better for growing a hero through experience, which makes the choice between a quick run and a longer commitment feel more strategic.
March 15, 2026
Relics are now part of Guildwyn. When a hero finds one through quest completion, it stays with that hero for a limited number of future quests and applies its bonus automatically, so a good run can keep paying off for a while instead of ending with a single result screen. Relics use the same kind of effect language as traits, which means they can boost things like quest performance, fame, or experience without adding a whole separate system to learn.
February 23, 2026
This update adds Town Crier, a realm-wide feed that surfaces notable events like completed quests and hero progress in one place instead of making you piece the story together across multiple screens. It also improves quest browsing so comparing assignments and deciding where to send a hero feels more readable and less fiddly.